Wild Card game tiebreakers

Note about Tie Breakers.  The Tie Breakers already in the rulebook take first precedence. If they do not break the tie then use the ones listed here. They are definitive enough that there should be no ties.

ARCS

1. The player earliest in the turn order for the next round if another round were to be played.

APIARY

1. Most active workers (on the board and their docking mat)
2. Most resources remaining
3. The player going later in the turn order

CAN’T STOP

1. Number of markers on the top rung of the ladder
2. Closest marker to the top of any single ladder
3. The player going later in the turn order

CASCADIA

1. Most Nature Tokens
2. Most points from habitat type majorities
3. Most points from animal tiles
4. The player going later in the turn order

CITIES

1. The player with the most points from achievements
2. The player with the most points from scoring cards
3. The player earliest in the turn order for the next round if another round were to be played.

EARTH

1. Most soil remaining
2. Most cards in hand
3. Most Growth on their tableau
4. Most sprouts
5. Most composted cards
6. Player who went later in the turn order

EGIZIA

1. The player whose stone is in front on that space of the scoring track is the winner.

EXPEDITIONS

1. The player with the most total items across all of the goal categories
2. The player going later in the turn order

HARMONIES

1. The player who placed the most Animal cubes
2. The player going later in the turn order

LOST CITIES

1. Player who won the most hands (2 out of 3)
2. Play a fourth hand or flip a coin

THE LORD OF THE RINGS: DUEL FOR MIDDLE-EARTH

1. Player who is present in the most regions of Middle-earth (with a Fortress and/or at least 1 Unit)
2. The fellowship player (the player who went 2nd to start the game)

NOCTURNE

1. The tied player with the higher position on the Forest Sprite Board

OBSESSION

1. The player with a Fairchild card in their gentry deck
2. The player with the highest player board reputation
3. Flip a coin

PATH OF CIVILIZATION

1. The player with the highest total of victory point tokens
2. The player with the most points from Technology cards
3. The player higher on the Philosophy track
4. The player higher on the Population track
5. The player higher on the Military track
6. Flip a coin

ROCK HARD 1977

1. The player with the highest reputation
2. The player with the most cash on hand
3. The player with the highest final royalty tier
4. The player going later in turn order on the final round of the game

TICKET TO RIDE: IBERIA AND SOUTH KOREA

1. The player who completed the most destination tickets
2. The player going later in the turn order

VEGAS SHOWDOWN

1. Most cash remaining
2. The player going later in the turn order in the final round

WYRMSPAN

1. The player with the most visible dragons on their player mat (not including tucked cards)
2. The player with the most eggs
3. The player who scored the most points from end of round goals
4. The player going later in the turn order at the start of the game